Basic Usage¶
To use the SDK2, first clone the repository from GitHub:
$ git clone https://github.com/rhdtownsend/sdk2.git
Set the SDK2_ROOT
environment variable to point to the root directory of the
repository:
$ export SDK2_ROOT=~/sdk2
Also, set the SDK2_TMP
environment variable to point to a
temporary directory that will be used to build SDKs (if possible,
place this directory on a fast storage device, such as an SSD):
$ export SDK2_TMP=~/sdk2-tmp
Next, choose an appropriate profile. The profile determines which SDK will be built, and for what platform. Current choices include:
mesasdk-x86_64-macos
- MESA SDK running on Intel 64-bit OSX (10.10 onward)
mesasdk-x86_64-linux
- MESA SDK running on Intel 64-bit Linux
mesasdk-x86_64-linux
- MESA SDK running on ARM 64-bit Linux
madsdk-x86_64-macos
- Mad SDK running on Intel 64-bit OSX (10.10 onward)
madsdk-x86_64-linux
- Mad SDK running on Intel 64-bit Linux
See the profile directory for the complete set of
profiles (each profile is stored in its own subdirectory; common
is a special directory used to store info common to all profiles).
Once you’ve chosen a profile, set the SDK2_PROFILE
environment
variable accordingly, e.g.
$ export SDK2_PROFILE=mesasdk-x86_64-linux
Finally, set the SDK2_RELEASE
environment variable to the
relase number of the SDK. Convention is to use Y.M.N
, where
Y
is the two-digit year, M
is the month number, and N
is an index counting upward from 1
for each release made
in that month. So, for the third release in November 2020, you would use
$ export SDK2_RELEASE=20.11.3
With these three environment variables set, you can now build the SDK via
$ $SDK2_ROOT/exec/sdk2 all
After some time (typically, an hour or two, depending on the speed of
your system), the SDK2 will complete the build process, and you’ll
have a fresh SDK sitting in the directory
$SDK2_TMP/$PROFILE_NAME
. Here, PROFILE_NAME
is
the name of the profile — mesasdk
for the MESA SDK, and
madsdk
for the Mad SDK.